

In fact, with a few exceptions, most screens should only take a minute or so to clear, much like Hotline Miami worked. The design of each level is deliberate and makes you not only rely on skill, but your brain as well. There’s a sense of rhythm and finesse to your murderous path of destruction, but picking up and throwing objects helps you do more damage quicker. Levels have awesome EDM tracks that play while you chop enemies to bits. I’m sure this is to set up sequels, but it really takes away from everything to that point and makes the endings a bit convoluted.
#KATANA ZERO ENDINGS FULL#
Then right as the story crescendos, it goes full Tarantino and gets really confusing. It starts incredibly strong and after you find out more and more about the things happening around you and what you are involved in, it gets pretty gripping. The story in Katana Zero plays out depending on the decisions you make in the game One floor had a minecart you had to ride, while another had flamethrowers and other special effects items. My personal favorite was a stage with multiple floors that each had unique gimmicks to them. There’s a little vehicle combat too, which feels more like Teenage Mutant Ninja Turtles than anything else. There are times when you aren’t supposed to kill, so you need to use stealth. There are a few moments while playing the game where the mechanics change drastically. In one instance, there’s a stockpile of explosives that you can ignite and blow the bad guys sky high, while finishing the reeling stragglers off with your sword. Sometimes, there are like a dozen bad guys in a room and utilizing the stage itself is a better option than running in kamikaze style. In some cases, it’s a matter of speed and agility to kill your enemies, using your ability to slow time helps avoid all sorts of trouble.įor the most part, as enemy types begin to get stale, Katana Zero does find a way to throw some sort of curveball at you. Some enemies have guns that you can deflect their bullets back at them, unless they have a shotgun. There are bosses here and there as well as heavily armored bad guys that require more strategy to cut down. Almost every enemy you encounter in Katana Zero can be killed with a single attack Are enemies pacing close enough to doors that you can kill them by kicking the door down? Do they have guns? Are there other weaponry or hazards? Knowing this helps you leave a trail of blood and occasional tears. Once a floor starts, you need to survey your options. Playing the game relies on timing and awareness, as well as making full use of “The Dragon’s” abilities. Once you clear the map, you can watch your mayhem at your leisure like a bloody Mozart. If you die, the scenario went wrong and the Samurai starts again. This allows you to run through a map, killing anything that moves. On top of being a deadly shadow, your character also has the ability of precognition. In Katana Zero, you play the role of a swordsman that is being tasked to assassinate targets assigned by a corporation or your psychiatrist. After getting some time to spend with the game, I’m doubling down on how fantastic the game is even though there are a few things keeping the game out of the highest accolades.
#KATANA ZERO ENDINGS PC#
“Katana Zero” is due out on Windows PC and Nintendo Switch on April 18.When we were first able to preview Katana Zero at PAX East, I walked away thinking the game had some serious promise. I take the mechanic, I take the story and make it as interesting and exciting as possible.” “All the games I make, they’re exactly as long as they need to be,” he said. While Stander’s earlier works - perhaps most notably “Tower of Heaven” - were all relatively small games, there is still a core tenant that followed to his work on “Katana Zero.” “I originally wanted to make it a gameplay focused thing but as I kept working on it, it changed from a two-year project to a six-year project and I injected all of this narrative and an in-depth story.” “I’ve spent a lot of time making games, and I felt it was time to make something more substantial than the free, shorter games I’ve been making, “ Stander said. You can also dash and manipulate traps and explosives to take down bad guys. While your main weapon is a katana, it can be used to cut down enemies and deflect gunfire back at enemies.
